Confinium is the bachelor project that was created within a team of 5 people.
Confinium is a medieval turn-based strategy game for two players, who slip into the roles of two different tribes fighting for the rightful seat on the royal throne. The game is for cardgame-enthusiasts and strategygamer and works on Windows via Steam integration.
Confinium most salient features are the simultaneous planning and executing of turns, the handcrafted Artstyle and the unique mixture of a card- and boardgame.
I was responsible for rigging and animating the buildings as well as support the population process within the game engine. Additionally, I created particles and drew up the UI based on the former one.
Team members: Jan-Philipp Eckert, Nadine Riedinger, Lars Thießen, Julian Ferreira da Silva
The video is a trailer for Confinium. It also shows the animation of some of the assets I was responsible for.
This video gives an overview of the artstyle of Confinium.
This additional video explains the rules of Confinium.